| Feb27.2021 An eQuestion from Tanner: You mention the workload and what you could get done with a full team of animators/artists. Do you think you will get to a point where
you
could do a project like that?The hope is to assemble a team to make larger creations; The bottleneck for me right now is my time. That is what gets in the way. In order to be a functioning human being, one must get at least 7 hours of sleep+ Physical activity+ a bit of Leisure time+Social interactions+meals. The rest can technically be dedicated to the craft, if you are also able to make a living from this craft.. regardless, If you neglect the above areas, you will be less likely to apply yourself as fully to that craft. This creates a delicate balance of work. This balance is thrown off when the work consumes the individual out of passion and excitement. But there are consequences. I dont think we should strive to be unhealthy, nor burn the candle too brightly. I think that in order to make better and larger works, We ultimitely have to combine our time pools into a dedicated project. Meaning, the work is spread, as is the time given to tasks on an individual level. The work is spread more evenly. Ideally, the people working together share the passion, so the work speaks loudly from this combined effort. Nothing is lost from taking the control away from the sole individual (in a perfect world). I do hope to lead or gather a small team some day to make something awesome. To at least experience the work in a setting where collaboration, communication, and teamwork will be key. I like to think it would result in some amazing work. A running joke among my friends and neighbors IRL is that I will soon be relocating Out west to open up the World 4 Development Studio and that Anyone and Everyone i speak to is welcome to come on board. The best part is that the implementation and proceedings of excecuting the idea is expanded on and taken quite seriously as part of the joke. But deep down, I do dream of it becoming reality. But I would never let that seriousness destroy the joke. So in a way, it is not like I long for this step to occur, but the idea of something like it happening are not so foreign as to take me by surprise or cause apprehension if the opportunity ever arose. This is a very comfortable attittude and approach to the unknown. Make it all 1 big joke til its no longer a joke and it is just how it is. Im not sure if this applies to all areas of life. Im pretty sure this works for getting girlfriend though/ ![]() Also you say full video game development will start at a milestone. Does the vision you have for your art lie in Film or Videogames? The vision and passion lies in film- I see videogames as a challenge to tackle and try my best at. But ultimitely, expression to a viewer is best (imo) expressed through film. Video game can be powerful in a different way. It bounces the expression of the player right back at them. that can be powerful, and this leaves lasting impressions that could hold more weight to the player/viewer, because to them, they have created the imprint of the experience. The feedback loop will imprint their actions and mark them as meaningful, if they are able to find pleasure or wonder in the work itself (immersed). This feedback of player and interface is something not found in film. Sure I can project myself into the film I am watching, and that is powerful. But a game offers a pretty unique way of expression and experience creation. it is something i would like to explore. |